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RedCarDriver

us
Posts: 1211

Location: United States Arizona
Occupation: it's complicated... more complicated than my relationships
Age: 30
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#136551   2018-02-01 20:02          
Thanks for the help.

# amilmand : This means if you have a car mod that tries to make the car compatible with a lot of engines by referencing the engines rpks, will always reserve an index for each rpk referenced regardless of the given engine-rpk being installed or not.
Does this mean it's actually better to do the engines the way Bigg Boss93 has been doing them lately, where each engine just has a "compatible" line with all of the base engines?

Also, I can tell that the problem was definitely the meshes and textures, because lowering the memory ceilings made the problem go away completely. Another thing that helped was waiting between pages rather than clicking through rapidly, presumably so that the engine had some time to throw out old files.