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amilmand

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#136572   2018-02-02 04:09          
N3r0:
I think you're using matte envs
That is irrelevant in the given scenario.
The whole point of the dynamic reflections is that it replaces the environment maps used in game to a half drawn scene (missing the cars (potentially) to avoid self reflection)
I still think there is a setting that is not set properly.
Or this model has no reflection map defined in the scxs but that seems unlikely.