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amilmand

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#156126   2019-05-19 19:10          
I didnt get around fixing that but:
http://vstanced.com/forums.php?m=posts&id=148142
I also looked into the Westkyo garage issue it is inconsequential to use the GeneralShaderOverwrite because there are no lights on the map and fixing the issue would need a quite complex state detection so for now I would suggest just turning the general overwrite off on that map :/ (which is by the way very interesting (and rare) the streets are somehow out of the spatial data structure of the rpk and just patched on to the root element, very strange, this results in some strange behaviour (if you edit the POLY entries the actual visual geometry doesn't change but the geometry used for projecting the shadows on does for example, this also means that the road geometry is the last drawn on the scene (and will be missing from the dynamic reflection aswell :/)))