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Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
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#63515   2015-02-18 10:08          
@kkilla305 - Well, thanks. Now I see, I need to re-work it a bit.



# razer11 : Ugh.
Can you do me a favor, and just put it in-game? No need for physics or anything, just one or a few paintable meshes and that's all, so that I can see how it would be IN SLRR.

Also, by the JDM rims I mean like some very deep dish rims that (specially) bosozuko and kaido racers use.
OK, I'll put it.

Actually, it doesn't look bad, but when you come closer, you'll see a lot of wrong polies, bugged vertexs...

About these JDM rims, you mean that?