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Kornis

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#81   2016-02-02 17:52          
Solstice

Facepalm

gr
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#82   2016-02-02 18:05          
Solstice it is then!
Hopefully, I'll be able to get extra bumpers in.

Holy Shit Man

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#83   2016-02-02 18:23          
But this time do it.

Also, FM4 model has two bodykits (three if you count the FM aero crap).

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gr
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#84   2016-02-02 18:30          
The model is good, the proportions will be done properly, I hope this time I'll do it.
also pls don't get mad KeeJay

Holy Shit Man

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#85   2016-02-02 18:55          
Sure :)

Tip (from BB): if you want proper FM model scale, export whole model with wheel, and then scale the model using barrel from Rim Resizer as measure (in proper size).

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gr
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#86   2016-02-02 19:15          
Thanks Kee! That's useful!
Well, good luck to me then!

RedCarDriver

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#87   2016-02-02 19:28          
I usually just use a fixed 93.5% scale, and this works for most cars without making many cars way too big or too small. But yeah, BB's method works too.

Lagano

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#88   2016-02-02 21:10          
# Facepalm :
  • 1998 Aston Martin V8 Vantage
  • No need to do that ;)

    Facepalm

    gr
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    #89   2016-02-02 21:23          
    Oh...
    Is it well made though?

    Kornis

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    #90   2016-02-02 21:55          
    # Lagano : No need to do that ;)
    Just because it's already been done it doesn't mean you have to prevent him from doing his own if he wants...

    Facepalm

    gr
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    #91   2016-02-02 21:58          
    Hahah, Kornis isn't wrong.

    Added 5 minutes later:

    I have no idea what I'm doing

    This post was edited by Facepalm (2016-02-02 22:04, ago)

    RedCarDriver

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    #92   2016-02-02 23:17          
    Hey, nice! You've got it into Max. That's a good first step.

    Materials are going to be important, next. You're going to have to assign paintable materials, as well as headlight and tail light glass, to all of that.

    Do you know how to set those up, or would you like me to walk you through it?

    Facepalm

    gr
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    #93   2016-02-03 17:32          
    Doing stuff late at night is not helpful at all...
    I don't remember how to assign materials entirely... So yeah, I'd much appreciate it if you could help me :)
    ...
    I need to write this shit down next time...

    Lagano

    si
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    #94   2016-02-03 19:39          
    You could do the Vantage, it's a really nice car, but i think you should focus on the cars that don't exist for SLRR yet.
    You made the Solstice pretty good... not really the car for my taste but still, respect to you man :)

    Facepalm

    gr
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    #95   2016-02-03 19:43          
    Thanks mate!
    Here's some progress on it. Most stuff have materials assigned!

    Robustock

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    #96   2016-02-03 20:04          
    Modifiers-> Smooth -> Auto smooth

    RedCarDriver

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    #97   2016-02-03 20:06          
    He hasn't really done anything yet except get the car imported into 3DS Max :P

    Okay, so, here's a set of material settings that I use. Do you need help ripping the textures for the Solstice with Forza Studio? If so, I can talk you through that, but it's really simple. (Go to Textures tab -> click the texture you want -> right click -> export as PNG; repeat for all textures you need.)


    EDIT: Oh, whoops. He posted that whole update in the time it took for me to type this up. xD

    But, yes, do smoothing. (I wouldn't recommend auto smoothing. Just put one smoothing group - like group 1 - on everything. Only use auto smooth if it screws up the door seams or something.)

    Facepalm

    gr
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    #98   2016-02-03 20:30          
    I'll save that tutorial though. Thanks!

    Added 4 minutes later:

    You've been hit by, you've been struck by...

    A SMOOTH CRIMINAL!

    RedCarDriver

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    #99   2016-02-03 20:46          
    Looking good!

    Robustock

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    #100   2016-02-03 20:50          
    Press f9 to render :)

    Looking good in max, i suggest you to clean the model, remove useless parts I mean

    Holy Shit Man

    pl
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    #101   2016-02-03 20:53          
    I'm pretty sure that this model don't have useless parts, until you call FM aero useless.

    I know, because I exported it.

    Robustock

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    #102   2016-02-03 20:55          
    Whats the stuff between the wheel arches? and the blu thing under the car?

    Jaziba

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    #103   2016-02-03 20:58          
    # Robustock : Whats the stuff between the wheel arches? and the blu thing under the car?

    A wheel with no materials applied

    Added 1 minute later:

    Also, is a this a direct FM4 rip with LOD0 parts or is this a GTASA rip?
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    Holy Shit Man

    pl
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    #104   2016-02-03 20:59          
    Blu thing? Stock wheel (with blur version, but it's just two parts), and what do you mean by the stuff between arches? FM suspension?

    Facepalm

    gr
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    #105   2016-02-03 21:03          
    # Jaziba : A wheel with no materials applied

    Added 1 minute later:

    Also, is a this a direct FM4 rip with LOD0 parts or is this a GTASA rip?

    Direct FM4 rip with LOD0 parts.
    Also, here's a render :D

    Robustock

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    #106   2016-02-03 21:18          
    Ye forza suspensions

    Facepalm

    gr
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    #107   2016-02-03 21:27          


    Some renders. I believe I'm nearly done with materials... Hopefully...

    Added 36 minutes later:

    And because I know you guys crave dem renders, here are some before-bed renders
    dashboard wee

    dat almost finished ass

    This post was edited by Facepalm (2016-02-03 22:03, ago)

    casititas

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    #108   2016-02-04 03:10          
    Nice job!! :RICE:

    My cars *LINK* :D visit it!
    Group in VK! *LINK*

    Facepalm

    gr
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    #109   2016-02-04 20:28          

    Soooo...
    Is the model too big? The rim is supposed to be 18 Inches wide.

    Jaziba

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    #110   2016-02-04 20:39          
    The wheel model that comes with the car doesnt represent the actual size of the car... they both have a different scale.
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    Facepalm

    gr
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    #111   2016-02-04 21:06          
    Thanks Jaziba! Appreciate the help :)

    This post was edited by Facepalm (2016-02-04 21:52, ago)

    Robustock

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    #112   2016-02-04 21:49          
    He's Jaziba

    mindeliszz

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    #113   2016-02-04 21:50          
    Maybe his name is Daniel too
    yes

    Facepalm

    gr
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    #114   2016-02-04 21:56          
    Woops XD
    I don't know why I got those two mixed up...
    Anyway, here are some renders
    I think I'm 80% done with the materials? I dunno, some need correcting, others need fixing...



    here's some ass

    Facepalm

    gr
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    #115   2016-02-05 18:24          

    Here's a test import. I'll have to do the bumper lights separately.

    doge

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    #116   2016-02-05 18:36          
    gj mate, keep it up :D

    "...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93

    mate not ban please

    cz
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    #117   2016-02-06 08:44          
    # Facepalm : Here's a test import. I'll have to do the bumper lights separately.
    you based this cat at duhen :D
    GJ keep it

    Facepalm

    gr
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    #118   2016-02-06 20:21          


    Oh look progress!
    Chassis is still a single piece

    doge

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    #119   2016-02-06 20:29          
    nice man :D

    "...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93

    RedCarDriver

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    #120   2016-02-06 20:41          
    That's great work. Seriously.

    Move the thing down, though! Move it down like 50 Max units or so - try to get the center of the grid inside the lower part of the cockpit. :P (I used 5 backward (-Y), 55 down (-Z) on the R33.)

    This post was edited by Harrison15 (2016-02-06 21:24, ago)