Author | Message |
DHR
Posts: 452
Location: Bulgaria , Texas Occupation: DHR Age: V$: |
#1 2014-08-23 22:22 |
I'm making a traffic mod and I want some cars to have changeable colors but I can't get it to work.
this is the line i'm reffering to colors 16 0x00EEB621 0x00E3E3E3 0x00D30C0C 0x00740404 0x003A0A3C 0x00E78B06 0x00215504 0x008F8F8F 0x00505050 0x00B8B8B8 0x00CA730D 0x0010B5D7 0x00004F60 0x005B2D08 0x00041C5B 0x001F1F1F what should I set up my material like so it works? Stanok83's fake racer honda has changeable colors. The regular paintable material does work for this. This post was edited by DHR (2014-08-23 22:48, ago) |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#2 2014-09-08 19:39 |
it looks like the cfg is referring to some id or a texture.. somewhere in the game, I guess it is texture which = colour.. hard to say tho, haven't messed around with traffic at all.
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Why be a KING when you can be a GOD?! |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#3 2014-09-08 19:51 |
none of them, they're HEX codes but i have no clue of how it works
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#4 2014-09-08 19:58 |
that's it then.. what you need to do is add extra textures and set those ID's.. it won't be the same as proper racer because the traffic textures are flat with env map on top so you need to take one of the textures from the folder, duplicate it/rename it and change the colour of it..
the traffic racer randomly picks one of the ID's from the cfg which picks a colour from the textures folder. |
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Why be a KING when you can be a GOD?! |