Author | Message |
Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#41 2012-03-09 13:36 |
The game crash only on city or ?
This post was edited by Mario (2012-03-09 14:48, ago) |
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#42 2012-03-09 13:42 |
Has requested by users i uploaded the JDMPACK 2.0 with new java for adjustable offset
i request to moderators to see if everything is ok and in compliance with the forum regulations http://www.mediafire.com/?ajd2rjezxxer26k Added 1 minute later: only on city, roc works perfectly so everything else, im guessing shadows but i could not fix it with some of Diegos files, im certainty doing something wrong Added 4 minutes later: ![]() |
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![]() "Success is 99% Failure" Soichiro ![]() |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#43 2012-03-09 18:35 |
Good work with the offset:)
Here properly working offset java if need now the specs does not change after car repair ------------- package java.game.cars; import java.render.osd.*; import java.io.*; import java.util.*; import java.util.resource.*; import java.game.*; import java.game.parts.rgearpart.reciprocatingrgearpart.*; public class NAME extends Wheel { float f_offset, default_offset, old_offset, diameter, width; public NAME( int id ) { name = "NAME"; rim_type = rtFACTORY; diameter = 19.0; width = 11.0; default_offset = 0.0; f_offset = default_offset; SetupWheel( diameter, width, default_offset); description = "Variable offset"; } public void load( File saveGame ) { super.load( saveGame ); int save_ver = saveGame.readInt(); if (save_ver >= 1) { f_offset = saveGame.readFloat(); setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null ); } } public void save( File saveGame ) { super.save( saveGame ); int save_ver = 2; saveGame.write( save_ver ); if (save_ver >= 1) { saveGame.write( f_offset ); } } public int isTuneable() { return true; } public void buildTuningMenu( Menu m ) { old_offset = f_offset; m.addItem( "Offset", 1, f_offset, -105.0, 65.0, 1.1, null ).printValue(" %1.1f"); m.addItem( "Reset to factory defaults", 0); //this should always be with cmd=0 GameLogic.player.car.wakeUp(); } public void endTuningSession( int cancelled ) { if( cancelled ) { f_offset = old_offset; } else { if (f_offset != old_offset) GameLogic.spendTime(5*60); getCar_LocalVersion(); if (the_car) the_car.forceUpdate(); } } public void handleMessage( Event m ) { if( m.cmd == 0 ) { f_offset = default_offset; m.gadget.osd.findGadget( this, 1 ).setValue( default_offset ); setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null ); } else if( m.cmd == 1 ) { f_offset = ((Slider)m.gadget).value; ((Slider)m.gadget).changeVLabelText( Float.toString(f_offset, " %1.1f")); setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null ); } } public void updatevariables() { super.updatevariables(); setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null ); } } |
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Franco![]()
Posts: 1082
Location: Argentina hmmmm Occupation: Franco Age: 32 V$: |
#44 2012-03-09 19:17 |
awesome, i'll give it a try
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#45 2012-03-09 20:05 |
nice, gonna test it too
![]() Added 33 minutes later: about 230LE its the shadows all right, i dont have a clue how to fix it, i cant even convert the objects rpk to rbd, its gives errors, what a shame ![]() This post was edited by Pedro_Takumi (2012-03-09 20:39, ago) |
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![]() "Success is 99% Failure" Soichiro ![]() |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#46 2012-03-09 20:51 |
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#47 2012-03-09 21:57 |
this one still gives errors but manages to give an rbd, funny fact, the res_ban complains about this 0x000001c6
the funny part is that there isn't any entry with that ref Added 49 seconds later: its updated ![]() ![]() Added 1 minute later: im gonna try to see an stock car rpk to see where the shadows come from |
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![]() "Success is 99% Failure" Soichiro ![]() |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#48 2012-03-09 22:46 |
There is nothing with shadows in the car rpk,cars rpk
I have no idea where is the source that generate the shodows. I only know that the problem come from the shadows on HighPoly cars or many generated shadows in the same time. I suggest you to start with something more easy how the game work,how the rpk work,java source Watch JCs tutorial if you are still not This post was edited by Mario (2012-03-09 22:55, ago) |
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#49 2012-03-09 23:54 |
# Mario : There is nothing with shadows in the car rpk,cars rpk ![]() ![]() Added 2 days later: Mr Mario, just a little question, what car can use to test run my version, i need one of the most highpoly you can have on SLRR to explain better, i was thinking about what you said the other day and i managed to get the 230 LE working without crashing using 2 forza models, run the city for 630 kms on the clock and it didn't crashed, day or night, what car can you advise me to continue my test? this is not my priority mod, im following your advice but i couldn't give up on this totally, i have to try it one more time This post was edited by Pedro_Takumi (2012-03-12 01:12, ago) |
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![]() "Success is 99% Failure" Soichiro ![]() |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#50 2012-03-12 02:03 |
Don't know what car to use for test
But since you test Hipoly in Valo for sure you need CJ's BBS RS "4 rims should be 200k" + LOD0 model i think Robban's GT3 was 100k + There is few 300k+ engine so you can try around 600/700k in valo xD Haha that reminds me Dreadwish find the limit of the cars mods that Sl can handle. Exact number is 140, no matter how many KB the rpk are |
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#51 2012-03-12 02:05 |
![]() Added 28 seconds later: used roobans skyline LOL 30 seconds in city then boom LOL Added 6 days later: # Mario : Can be everything - city object/nativeobject, but why res_ban. Whats says the error.log to Mr Mario, since you helped me out i have good news to you, i managed to get my hands on a slrr 230 made by jack. Since this one works fine but its too CPU HEAVY i got my hands dirty and messed with some files, now my own game doesnt crash with shadows on, im still testing every situation but it seems solved for now. still checking a small taillights bug which makes the game think for a mil of a second but it doesn't mess with gameplay at any level Thanks to all Added 6 days later: have a small question, how do i start writing a java VT for 3 cars that don't come with java? is it possible or its a mega hard operation? Thanks guys This post was edited by Pedro_Takumi (2012-03-25 14:06, ago) |
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![]() "Success is 99% Failure" Soichiro ![]() |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#52 2012-03-26 09:25 |
Paste every java you want from "221 java pack" to your src folder, names of the new java should be as the class files thats all
And edit the first line too for the models you need to rewrite the stock parts list This post was edited by Mario (2012-03-26 09:39, ago) |
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Pedro_Takumi![]()
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#53 2012-03-26 15:54 |
Thanks Mario, im gonna try it out, i see what you mean at least for the java VT the process seems simple enough to make a first attempt
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![]() "Success is 99% Failure" Soichiro ![]() |
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ILLKING![]()
Posts: 130
Location: United States Occupation: ILLKING Age: 32 V$: |
#54 2012-08-05 13:37 |
Hello everyone, I have 2 installs of slrr, le2mwm, and mwm2011 stage1. For some reason, on my mwm2011 install, when doing day races in valo, or quick races, the red route line on the gps that leads to the end of the race disappears after the race starts. My le2mwm install doesnt do this but it is bugged pretty bad. Is there anyway to change this so the route doesnt disappear?
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#55 2012-08-05 14:01 |
You're did something? Or it's like that from the first time when you extract your MWM Stage 1 ?
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ILLKING![]()
Posts: 130
Location: United States Occupation: ILLKING Age: 32 V$: |
#56 2012-08-05 14:46 |
I moved all mods from my le2wmw install to this one. Not sure why my 2011 is doing this, my le2mwm doesn't. Im using the same race set up, and game logic javas, so im not too sure what controls the route line.
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#57 2012-08-06 09:11 |
I have no idea tho. Make a clean MWM install and when you need MWM version of some mod write here and you'll have it
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ILLKING![]()
Posts: 130
Location: United States Occupation: ILLKING Age: 32 V$: |
#58 2012-08-06 20:09 |
I'll give that a try. it may have something to do with the front end files or something, im lost lol. Also sometimes at the night races, when i click an opponent, and the race is about to start, there is no car there and the game crashes. I am thinking this has something to do with the VT of add on cars. Some have incomplete models, or javas for other cars in VT but no actual car in game. What do you think?
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#59 2012-08-06 21:45 |
Install the unknown mods one by one and check the error.log when it crash.
If you really wanna use the game for race in the city with many addons you can get compilation by Jack http://wildhatred.clan.su/news/1 |
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ILLKING![]()
Posts: 130
Location: United States Occupation: ILLKING Age: 32 V$: |
#60 2012-08-07 01:28 |
Fixed, some of the addon cars had the devil sport with high vt. The only crash I have with the game now is when I finish the last race of ROC, it crashes and this comes up. !ERROR! Unsaved resource!
!Script error Thread: THRD-RUNVMI Ljava.game.ROCTrack;.event_handlerTrigger Error: Thread::evalName: null.methodcall() java.game.parts.Part:load (line:149) java.game.parts.bodypart.Chassis:load (line:254) java.game.parts.Part:createFromFile (line:117) java.game.Vehicle:load (line:480) java.game.ROCTrack:finishRocRace (line:506) java.game.ROCTrack:event_handlerTrigger (line:425) Could it be an ROC car? |
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bent![]() |
#61 2012-08-28 04:51 |
Never mind I figured it oput.
Thanks anyhow This post was edited by bent (2012-08-28 07:18, ago) |
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Vygantuxas![]()
Posts: 233
Location: Lithuania Occupation: Student Age: 26 V$: |
#62 2012-08-29 07:29 |
i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem
Added 1 hour 32 minutes later: The error.log all the time showing this !JVM::compileSource: recompilation needed of "cars\racers\Enula_data\scripts\src\Ishima_VT.java" but source not exists !JVM::compileSource: file not found: "cars\racers\Enula_data\scripts\src\Ishima_VT.java" !JavaMachine::loadClass: failed to load cars\racers\Enula_data\scripts\Ishima_VT.class create: Undefined GameType Constructor! 001A915F (Ishima_VT) This post was edited by Vygantuxas (2012-08-29 09:02, ago) |
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radu_cainamisir![]() |
#63 2012-08-29 19:49 |
# Vygantuxas : i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem i think is a problem with Enula. Try to reinstall the game, or delete Enule_data and rpk of Enula. |
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Jesus Christ![]()
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 32 V$: LOAD£D |
#64 2012-08-29 23:30 |
# Vygantuxas : i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem get one of the game versions from "noob guide" here at vstanced and see if that works ![]() |
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![]() Why be a KING when you can be a GOD?! |
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Vygantuxas![]()
Posts: 233
Location: Lithuania Occupation: Student Age: 26 V$: |
#65 2012-08-30 05:43 |
thank you very much JC
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bent![]() |
#66 2012-09-01 04:46 |
Simple problem Im sure just don't know how to fix it. Not a bad issue with game play just annoying when it causes a crash.
--- !Package conflict: multiple packages placed at the same location (at parts\f_tires\scripts) Thats the only one for now. Thanks in advance Oh also I downloaded the Devils v8 from some where don't member where, anyhow, it works but the engine kits I can buy them but that's it I cant use them I have tried 45 different cars and non of them seem to work. I went into the slrr2 Editor and added Devils engines to the cars that I wanted to run them in and they still do not work. Whats the issue? I have uninstalled and re installed them and still no go. Added 2 days later: This just started tonight. Haven't added anything since my last issue. Just need to know how to fix if any one can help. --- !Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::evalName: null.methodcall() java.game.CarMarket:enter (line:290) java.game.GameLogic:changeActiveSection (line:784) java.game.Garage:osdCommand (line:1573) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) I still Have not been able to get devils or other engine kits to work in this game. I like this game and do not want to leave it but If I cannot get any information on how to fix the crashes and issue I will have too. With out a working car lot I cannot sell my pink slip cars to make the 100G's to race the ROC. It only pulls this error when I try to load the car dealer. This post was edited by bent (2012-09-03 06:58, ago) |
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![]() Bad Habbit Motorsports |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#67 2012-09-03 07:26 |
how that you can't get engine kits to work ? you can't put it in the cars or something with the catalog ?
normally SLeditor work good for engine adding what version of the game you use ? This post was edited by Mario (2012-09-03 07:37, ago) |
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bent![]() |
#68 2012-09-03 17:41 |
No Mario when I go to the catalog and buy the engine kit I want to use. It wont let me install it to the car. Or when I buy a default kit for my duen sun strip it wont let me install it to the block. While in there it doesn't have the the icon above any engine kit You get what I am saying? I amm using the MWM from the noob section on here. Ive tried re installing the game a couple times too and that didnt help none
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![]() Bad Habbit Motorsports |
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radu_cainamisir![]() |
#69 2012-09-03 22:25 |
for any engine on any car you must use SLRR Editor2 i thing ( this i'm using ). you must select the game, after this select the car witch you want, go to engine block and "select all". Save and this is it. Must work!
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bent![]() |
#70 2012-09-03 23:24 |
I already did that and it still does not work. I can buy the block and build it, an install it. I can go to kits and by what ever kit I want but i just cannot intall them.
Any ideas as to what the issue here is? I know its a script error but how do i fix it? it only does this when I try to go to used car lot and not the new dealer or the parking garage. --- !Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::evalName: null.methodcall() java.game.CarMarket:enter (line:290) java.game.GameLogic:changeActiveSection (line:784) java.game.Garage:osdCommand (line:1573) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) Added 3 days later: IM DONE WITH THIS GAME!!!!!!!! I load the game go to garage it crashes. I fire it all up again go to garage and the damn thing is empty no cars anywhere. I dont know how any one can enjoy a game that is so screwed up This post was edited by bent (2012-09-07 15:33, ago) |
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![]() Bad Habbit Motorsports |
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Diesel87![]()
Posts: 28
Location: Finland Occupation: Age: V$: |
#71 2012-09-08 08:16 |
Hi,
I'm new at here.. but that's not the point of this post. Warning!! Very long 'error message'! some help at this? :-) --- !Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts) --- !Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts) --- !Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts) !Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts) --- !Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts) !Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts) !JVM::assignmentConversion: typecast failed (Ljava.game.parts.Set;)Ljava.lang.GameType; in file "java.game.Catalog" at line 306 !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_3 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.F_badge at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_bagueta_chassis at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_grill_cover at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_l_bagueta at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_r_bagueta at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_sideskirt_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_bumper_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_sideskirt_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_windshield at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_window at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_window at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_windshield at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RL_window at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RR_window at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_taillights at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_taillights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_taillights at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_taillights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_window_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_window_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_windshield_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RL_window_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RR_window_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_3 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_4 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_3 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_4 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_seat at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_seat at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_seats at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_steering_wheel at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_stock_exhaust_pipe at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts) --- !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_3 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_grill_cover at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_sideskirt_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_bumper_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_sideskirt_2 at cars\racers\e30_data\scripts) !Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts) !Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_stock_exhaust_pipe at cars\racers\e30_data\scripts) --- Unregistrable node: parts\engines\MC_Prime_SuperDuty.rpk:00000001 (invalid parent parts.rpk:0000AC5C) --- !Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts) Invalid clickdef (0000000f) in 003c0012 (parts\VolvoS60rim.rpk) !Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts) --- |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#72 2012-09-09 07:48 |
turboshaft
Mega_Wing_Pack e30 f_tires remove these mods, make all java debug and show us the error.log again also volvoS60rim |
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Kaoru![]()
Posts: 742
Location: Bulgaria Burgas Occupation: 知らないの人 Age: 29 V$: |
#73 2012-09-17 11:25 |
K i was building a car as usual and the game crashed while clicking the tune icon...
Error log !Class not found: in file "java.game.Catalog" at line 293 !JVM::getClass: class "" not found in file "java.game.Catalog" at line 293 !Class not found: in file "java.game.Catalog" at line 293 !JVM::getClass: class "" not found in file "java.game.Catalog" at line 293 nvm i fixed it This post was edited by dreadwish (2012-09-17 12:01, ago) |
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Vygantuxas![]()
Posts: 233
Location: Lithuania Occupation: Student Age: 26 V$: |
#74 2012-09-19 17:43 |
when I try to change color dept SLRR are closing with no reason can someone tell me WHY?
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Kaoru![]()
Posts: 742
Location: Bulgaria Burgas Occupation: 知らないの人 Age: 29 V$: |
#75 2012-09-23 11:49 |
K im getting this when i try to dyno or run the engine from the gm pack v3.I havent used turbo headers or w/e
!Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::callMethod: "Ljava.game.parts.engines.Chrysler_V8_pak.Exhaust_header_left_big_Edelbrock;getLeftPrimaryTurbo()" not found java.game.parts.enginepart.Block:L_P_Turbo (line:203) java.game.parts.enginepart.Block:isDynoable (line:642) java.game.parts.enginepart.block.Block_Vee:isDynoable (line:337) java.game.parts.enginepart.block.block_vee.Block_Vee_OHV:isDynoable (line:152) java.game.parts.engines.Chrysler_V8_pak.Engine_block_440:isDynoable (line:133) java.game.CarInfo:createOSDObjects (line:394) java.game.CarInfo:enter (line:91) java.game.GameLogic:changeActiveSection (line:784) java.game.Garage:osdCommand (line:1597) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) Any 1 got ideas? EDIT: same thing happens with every engine i try |
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Bigg Boss93![]()
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 29 V$: More than you can afford, pal. |
#76 2012-10-03 13:11 |
im making a drag rim and tyre pack and is giving me some problems on tyres
it gives me an error like: Syntax error: 15x19_1 at line 7 File name 15x19_1.java Folder name BB93_Drag package java.game.parts.BB93_Drag;
import java.util.*;
import java.util.resource.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;
public class 15x19_1 extends Tyre
{
public 15x19_1 ( int id )
{
tyre_size_label = "485/40 R15";
render_types[0] = 0; // for 5.0 inch wide rims //
render_types[1] = 0; // for 5.5 inch wide rims //
render_types[2] = 0; // for 6.0 inch wide rims //
render_types[3] = 0; // for 6.5 inch wide rims //
render_types[4] = 0; // for 7.0 inch wide rims //
render_types[5] = 0; // for 7.5 inch wide rims //
render_types[6] = 0; // for 8.0 inch wide rims //
render_types[7] = 0; // for 8.5 inch wide rims //
render_types[8] = 0; // for 9.0 inch wide rims //
render_types[9] = 0; // for 9.5 inch wide rims //
render_types[10] = 0; // for 10.0 inch wide rims //
render_types[11] = 0; // for 10.5 inch wide rims //
render_types[12] = 0; // for 11.0 inch wide rims //
render_types[13] = 0; // for 11.5 inch wide rims //
render_types[14] = 0; // for 12.0 inch wide rims //
render_types[15] = 0; // for 12.5 inch wide rims //
render_types[16] = 0; // for 13.0 inch wide rims //
render_types[17] = 0; // for 13.5 inch wide rims //
render_types[18] = 0; // for 14.0 inch wide rims //
render_types[19] = 0; // for 14.5 inch wide rims //
render_types[20] = 0; // for 15.0 inch wide rims //
render_types[21] = 0; // for 16.0 inch wide rims //
render_types[22] = 0; // for 17.0 inch wide rims //
render_types[23] = 0; // for 18.0 inch wide rims //
render_types[24] = parts.zBB93_Drag:0x0000D018r; // for 19.0 inch wide rims //
render_types[26] = parts.zBB93_Drag:0x0000D018r; // this rendertype as default //
SetupTyre(485.0, 40.0, 15.0, 40.0, tcDRAGRADIAL, 2.0);
calcStuffs();
name = "15x19_1";
value = 80.0;
}
public void updatevariables()
{
Wheel rim = partOnSlot(1);
if (rim)
{
int render_type_index = clampTo((rim.rim_width-5)*2,0,20);
if (render_types[render_type_index])
setRenderType(render_types[render_type_index]);
else
setRenderType(render_types[21]);
SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL);
super.updatevariables();
}
}
}
i highlighted the line 7 in orange, ive not found any error, so if someone can enlighten me on what the hell is happening would be great ![]() This post was edited by Bigg Boss93 (2012-10-03 13:30, ago) |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#77 2012-10-03 15:30 |
setRenderType(render_types[21]);
SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL); super.updatevariables(); change it to 24 or 26 as in your default render type not sure if that the reason for the error This post was edited by Mario (2012-10-03 15:38, ago) |
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Bigg Boss93![]()
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 29 V$: More than you can afford, pal. |
#78 2012-10-03 16:39 |
ok, i'll try asap and let you know, many thanks
![]() Added 53 minutes later: Edited as you said, still wont work ERROR: !syntax error in file parts\zBB93_Drag\scripts\src\15x19_1.java at line 7 package java.game.parts.zBB93_Drag; import java.util.*; import java.util.resource.*; import java.game.parts.rgearpart.reciprocatingrgearpart.*; public class 15x19_1 extends Tyre { public 15x19_1 ( int id ) { tyre_size_label = "485/40 R15"; render_types[0] = 0; // for 5.0 inch wide rims // render_types[1] = 0; // for 5.5 inch wide rims // render_types[2] = 0; // for 6.0 inch wide rims // render_types[3] = 0; // for 6.5 inch wide rims // render_types[4] = 0; // for 7.0 inch wide rims // render_types[5] = 0; // for 7.5 inch wide rims // render_types[6] = 0; // for 8.0 inch wide rims // render_types[7] = 0; // for 8.5 inch wide rims // render_types[8] = 0; // for 9.0 inch wide rims // render_types[9] = 0; // for 9.5 inch wide rims // render_types[10] = 0; // for 10.0 inch wide rims // render_types[11] = 0; // for 10.5 inch wide rims // render_types[12] = 0; // for 11.0 inch wide rims // render_types[13] = 0; // for 11.5 inch wide rims // render_types[14] = 0; // for 12.0 inch wide rims // render_types[15] = 0; // for 12.5 inch wide rims // render_types[16] = 0; // for 13.0 inch wide rims // render_types[17] = 0; // for 13.5 inch wide rims // render_types[18] = 0; // for 14.0 inch wide rims // render_types[19] = 0; // for 14.5 inch wide rims // render_types[20] = 0; // for 15.0 inch wide rims // render_types[21] = 0; // for 16.0 inch wide rims // render_types[22] = 0; // for 17.0 inch wide rims // render_types[23] = 0; // for 18.0 inch wide rims // render_types[24] = parts.zBB93_Drag:0x0000D018r; // for 19.0 inch wide rims // render_types[25] = parts.zBB93_Drag:0x0000D018r; // this rendertype as default // SetupTyre(485.0, 40.0, 15.0, 40.0, tcDRAGRADIAL, 2.0); calcStuffs(); name = "15x19_1"; value = 80.0; } public void updatevariables() { Wheel rim = partOnSlot(1); if (rim) { int render_type_index = clampTo((rim.rim_width-5)*2,0,20); if (render_types[render_type_index]) setRenderType(render_types[render_type_index]); else setRenderType(render_types[25]); SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL); super.updatevariables(); } } } Added 7 minutes later: is weird, because i tried using a normal tyre java and it still gives me that error, as if the game didnt like the name or something This post was edited by Bigg Boss93 (2012-10-03 17:40, ago) |
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Mario![]()
Posts: 703
Location: Bulgaria Sofia Occupation: Fast way Age: 121 V$: |
#79 2012-10-03 18:20 |
come in skype
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Diesel87![]()
Posts: 28
Location: Finland Occupation: Age: V$: |
#80 2012-10-13 10:23 |
Any help with this??
-- !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.block_inline.Block_Inline_OHC at partsscriptsenginepartblockblock_inline) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.Block_Inline at partsscriptsenginepartblock) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Crankshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.ReciprocatingEnginePart at partsscriptsenginepartslidingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Flywheel at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Clutch at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Transmission at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.ConnectingRod at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Piston at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.cylinderhead.DOHC_CylinderHead at partsscriptsenginepartslidingenginepartreciprocatingenginepartcylinderhead) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.CylinderHead at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.camshaft.DOHC_Camshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepartcamshaft) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Camshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepart) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.IntakeManifold at partsscriptsenginepartairfueldeliverysystem) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.FuelInjectorSystem at partsscriptsenginepartairfueldeliverysystem) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.charger.TurboCharger at partsscriptsenginepartairfueldeliverysystemcharger) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.Charger at partsscriptsenginepartairfueldeliverysystem) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.block_vee.Block_Vee_OHC at partsscriptsenginepartblockblock_vee) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.Block_Vee at partsscriptsenginepartblock) !Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.AirFilter at partsscriptsenginepartairfueldeliverysystem) !Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::evalName: null.methodcall() java.game.parts.Part:load (line:149) java.game.parts.bodypart.Chassis:load (line:254) java.game.parts.Part:createFromFile (line:117) java.game.Vehicle:load (line:480) java.game.MainMenuDialog:osdCommand (line:832) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) --- !Package conflict: multiple packages placed at the same location ( at carsracersBmw_540i_datascripts) --- !Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::evalName: null.methodcall() java.game.InventoryItem_Part:<init> (line:29) java.game.Inventory:addItem (line:72) java.game.Inventory:load (line:274) java.game.GameLogic:load (line:977) java.game.MainMenuDialog:osdCommand (line:959) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) --- !Script error Thread: THRD-RUNVMI Dummy.handleEvent Error: script error java.game.Garage:osdCommand (line:1209) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) |
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