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Psychoblasting

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#41   2012-06-20 11:05          
haha :D thanks! :)

DOH new page..

Added 1 hour 33 minutes later:


This post was edited by CalledBridge72 (2012-06-20 12:39, ago)

robban_9000

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#42   2012-06-20 22:35          
Wow nicE!
May God have mercy upon my enemies, because i wont.

Psychoblasting

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#43   2012-06-20 22:49          
thanks! :D

Added 15 hours 28 minutes later:

a bit of work on Borbret B rim



and some redoings on the beemer rim that dosent look anything as te original looks like xD

capless ingame


whit cap not ingame yet xD

This post was edited by CalledBridge72 (2012-06-21 14:18, ago)

Jaziba

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#44   2012-06-21 14:56          
borbet cap needs to be smaller.
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VW_ke

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#45   2012-06-21 14:59          
awesome work mate!

Psychoblasting

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#46   2012-06-21 19:18          
# Jaziba : borbet cap needs to be smaller.

have never really seen the rim just working from what was told to me.. xD

Added 38 seconds later:

# VW_ke : awesome work mate!
thanks! :D appreciat all critsism and tips :3

pop93

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#47   2012-06-21 20:07          
Nice wheels Bridge! some idea:

Daniel

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#48   2012-06-21 21:02          
^He say he dont model.

He convert :)

"Spiritually, everything should be turbocharged" - Turbo Yoda.

Psychoblasting

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#49   2012-06-21 21:22          
# Daniel : ^He say he dont model.

He convert :)

yupp only convertions C:

pop93

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#50   2012-06-21 22:23          
Ok :)

Pro7

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#51   2012-06-21 23:58          
# pop93 : Nice wheels Bridge! some idea:
i got that somewhere.. :D

Psychoblasting

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#52   2012-06-22 05:54          
sorry about losing all pics here is some i found lying around on Pc now i will use Imgur












Pro7

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#53   2012-06-22 08:23          
u know tkat on imgur limit is on 200 pics? it will have all your pics, but not all public if you go over 200..

Daniel

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#54   2012-06-22 08:48          
Same as Flickr

"Spiritually, everything should be turbocharged" - Turbo Yoda.

Pro7

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#55   2012-06-22 08:54          
yup..

Psychoblasting

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#56   2012-06-22 10:01          
well when i reach 200 i will change again then xD

Added 21 hours 29 minutes later:



fainally im on right track on this rim xD but should the cap be smaller ? :o cant really tell..

This post was edited by CalledBridge72 (2012-06-23 07:31, ago)

Pro7

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#57   2012-06-23 09:28          
now the size is perfect.. ;)

Psychoblasting

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#58   2012-06-23 09:33          
haha sweeet! tho i found a problem..



Added 38 seconds later:

btw PRO7 get your ass on skype o:

Pro7

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#59   2012-06-23 09:54          
on skype i am and in garage..

Psychoblasting

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#60   2012-06-23 15:23          


:3

addi

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#61   2012-06-23 15:43          
# Pro7 : i got that somewhere.. :D

I wanna it :D

Psychoblasting

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#62   2012-06-23 17:47          
i give up my max has stoped working.. and i dont know what to do :c well it works but when i klick to do something it goes white.

Added 3 hours 6 minutes later:

got it to work! :D pics of the Borbet B rim soon its done thanks to jaziba :D

Added 39 minutes later:



Added 8 hours 15 minutes later:

i have now started working on a fix/re work of the volvo 242 but when i got the chassi in to max it looks like this and i need to bee able to put it in other color to work whit it what shall i do? :C



Added 57 seconds later:

it was set to bee white_default..

Added 3 days later:

still having shit loads of problems whit my 3ds max 5 install wierd ass reason there for a render from max 9 lods of work left but eh..
need to cut down the polys on the rim to now it has about 40k



Added 41 minutes later:

Comment any sugestions! :D i really bored..

This post was edited by CalledBridge72 (2012-06-28 02:00, ago)

Bigg Boss93

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#63   2012-06-28 02:05          
# CalledBridge72 : need to cut down the polys on the rim to now it has about

40k


Comment any sugestions! :D i really bored..
WTF? are you serious? xD the game will die with a so much polycious model(remember that the rim polycount is x4, because you need 4 of them to use the car)... max its 10k(really hd), Franco did them within 6/8k my suggestion is:
dont try to convert it!
Harrison15 about PXRZ: he turns everything into a pretzel in his head




Psychoblasting

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#64   2012-06-28 02:11          
well i going to try cut down the polys as much i can and go for it and hope the computer dosent blow up in my face xD

Added 124 days later:

herp derp did a have a lazy periode :3 now im back got excited when i saw MrZasen released his models open for converting :D so here is a render of what will be ingame tomorrow ! :3 will only make for 14x13 and 15x10 to use for BB93's definitive tyre pack :)
PIC!


Added 9 hours 50 minutes later:

i got problemos.. i think its the javas that where the problem! if some one wants to help me PM or type on skype: mattias.ohlund thanks in advance! :D

This post was edited by CalledBridge72 (2012-10-31 09:33, ago)

Bigg Boss93

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#65   2012-10-31 09:44          
package java.game.cars;

import java.render.osd.*;
import java.io.*;
import java.util.*;
import java.util.resource.*;
import java.game.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class NAME_OF_THE_JAVA extends Wheel
{
float f_offset, default_offset, old_offset, diameter, width;

public NAME_OF_THE_JAVA( int id )
{
name = "INGAME NAME";

rim_type = rtFACTORY;
diameter = 19.0;
width = 11.0;
default_offset = 0.0;
f_offset = default_offset;
SetupWheel( diameter, width, default_offset);

description = "Variable offset";
}

public void load( File saveGame )
{
super.load( saveGame );

int save_ver = saveGame.readInt();

if (save_ver >= 1)
{
f_offset = saveGame.readFloat();
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
}

public void save( File saveGame )
{
super.save( saveGame );

int save_ver = 2;

saveGame.write( save_ver );
if (save_ver >= 1)
{
saveGame.write( f_offset );
}
}

public int isTuneable()
{
return true;
}

public void buildTuningMenu( Menu m )
{
old_offset = f_offset;

m.addItem( "Offset", 1, f_offset, -105.0, 65.0, 1.1, null ).printValue(" %1.1f");

m.addItem( "Reset to factory defaults", 0); //this should always be with cmd=0

GameLogic.player.car.wakeUp();
}

public void endTuningSession( int cancelled )
{
if( cancelled )
{
f_offset = old_offset;
}
else
{
if (f_offset != old_offset)
GameLogic.spendTime(5*60);
getCar_LocalVersion();
if (the_car)
the_car.forceUpdate();
}
}

public void handleMessage( Event m )
{
if( m.cmd == 0 )
{
f_offset = default_offset;
m.gadget.osd.findGadget( this, 1 ).setValue( default_offset );
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
else
if( m.cmd == 1 )
{
f_offset = ((Slider)m.gadget).value;
((Slider)m.gadget).changeVLabelText( Float.toString(f_offset, " %1.1f"));
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
}

public void updatevariables()
{
super.updatevariables();
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}

}









--------------------------------------------------

edit the highlighted parts
Harrison15 about PXRZ: he turns everything into a pretzel in his head




Psychoblasting

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#66   2012-10-31 09:53          

well here is my java ._.

This post was edited by CalledBridge72 (2012-10-31 10:29, ago)

Bigg Boss93

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#67   2012-10-31 12:07          
you doing it wrong sister :P

# CalledBridge72 :
package java.game.parts.FOLDER_NAME;

import java.render.osd.*;
import java.io.*;
import java.util.*;
import java.util.resource.*;
import java.game.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class HRE_501_14inches extends Wheel
{
float f_offset, default_offset, old_offset, diameter, width;

public HRE_501_14inches( int id )

all files(from cfg to textures) should be without spaces, instead you have to use an underscore, so your

HRE 501 14inches

has to be

HRE_501_14inches

now correct the rpk too ;)

This post was edited by Bigg Boss93 (2012-10-31 12:17, ago)
Harrison15 about PXRZ: he turns everything into a pretzel in his head




Psychoblasting

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#68   2012-10-31 12:39          
woop that did the trick big that BB93!! :D



just some moving and its done :3

Bigg Boss93

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#69   2012-10-31 12:44          
what the F bomb? you sized the rim using the "14" button or with custom size(use the 14" button)?

Added 1 minute later:

aaaaaaaaaaaaaaaaaaaaaaand... did you used the coordinates i sent you?
Harrison15 about PXRZ: he turns everything into a pretzel in his head




Psychoblasting

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#70   2012-10-31 13:00          
# Bigg Boss93 : what the F bomb? you sized the rim using the "14" button or with custom size(use the 14" button)?

Added 1 minute later:

aaaaaaaaaaaaaaaaaaaaaaand... did you used the coordinates i sent you?

ehm what coordinates ? xD btw i just centerd the rim in max5 and voila now it fits xD and i chosse custom size :3

Added 13 minutes later:



soo some small fixes and they are done :3

This post was edited by CalledBridge72 (2012-10-31 13:13, ago)

KrYpToN

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#71   2012-10-31 17:31          
nice work

Psychoblasting

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#72   2012-10-31 18:43          
thanks but the model is made by MrZasen :3 i just converted

radu_cainamisir

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#73   2012-10-31 21:36          
your rims are awesome, will be a pack?

blast

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#74   2012-11-01 02:10          
Nice Rim B)

Psychoblasting

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#75   2012-11-01 10:28          
well maybe there will be a pack i i could get more rims :3 but for now i only have 2 rims.. one that i cant release and this one that idk if i can :o

radu_cainamisir

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#76   2012-11-02 14:34          
i understand...mabye you will do more rims and will be a pack :D good luck!

Psychoblasting

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#77   2013-02-23 01:03          


IM BACK BITCHES dont know how far i will sucssed whit this xD

okey its on hold ._. noticed i lost most of the shit i used to know brb re learn..

Added 6 days later:





NOPE NOPE NOPE NOPE NOPE! ._.

Added 1 hour 12 minutes later:


This post was edited by CalledBridge72 (2013-03-01 07:29, ago)

IMtheREALionKING

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#78   2013-03-01 09:00          
those last rims are SOOOOOO gorgeous! I WANT THEM!

Psychoblasting

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#79   2013-03-28 11:12          
sooo have been learning how to model and this is how far i have come:



what you think? :D

E-Bullet

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#80   2013-03-28 12:25          
# CalledBridge72 : sooo have been learning how to model and this is how far i have come:



what you think? :D
Nice :awesome: Where are bolt holes? :D

I have no business with people who won't give me a cake!