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Klobsters

lv
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#1   2010-05-05 10:58          
Well, I decided to make my own WIP topic here too... Because of stealing problems I don't want to make mods for SLRR. OK my first work here! SAAB 9-5 2010



Click to get bigger!

PNG below
front

back

Next are going to be 3d lights and then interior...

Hakosabi

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#2   2010-05-05 11:08          
Hm, i don't know man, you must put this car to game, thanks :awesome:

maryus_x90

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#3   2010-05-05 11:09          
why not mods for slrr ? :( where is the jetta ? :(

Klobsters

lv
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#4   2010-05-05 11:09          
In game?!?!? Ha! You are killing me! :D If you'd know the polycount :D Actually I have it in SLRR but 19 inch wheels are fucked up there so I don't have anything to put there :D

Jetta progress was in GSM...Actually nothing much but the shape was messed up so it is stopped a bit. I have to remake half of it. :( But I hope I will finish it... :)

BTW guess the polycount for this :D

EDIT: Last image I have made with Jetta

maryus_x90

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#5   2010-05-05 11:39          
it looks great, finish the job in 3ds max, and i will get in game for you :P, make some textures if you want....

pixi

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#6   2010-05-05 19:02          
can we get some more pics of jetta?
Basic of speed.
It's not the car it matters, more iportant is to have guts to drive fast AND calm and clear mind to see the limits of YOU, CAR and ROAD

CJ

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#7   2010-05-06 03:33          
Thats a Sick Jetta

Dopey_1974

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#8   2010-05-06 07:31          
Nice work Klobster.
I think u must make mods again, why not?
Like the discussion on GOM, maybe its possible to make a kind of a watermark in it.
I like your work,
And especialy the Jetta, we are in neeeeeed of a new Jetta :awesome:

Klobsters

lv
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#9   2010-05-06 10:28          
Thanks! OK guys, I will finish that Jetta! :) But I need some help. E.g. when I go to track an press acceleration, wheels are spinning but cur is just moving forward... Why?? If someone can help me, send me PM with your Skype or something like that! ;) I hope I will get help from Franco and Fox too.

Jaziba

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#10   2010-05-06 14:36          
physics the wheels are not touching the ground.
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If you support my mods, you can always buy me a beer to keep motivated!


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Klobsters

lv
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#11   2010-05-06 17:34          
Oh, thanks Jaz! :) I will have to do physics then! :D

Noi5eB0mb

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#12   2010-05-06 17:39          
lol it's you klobsters? man i didn't recognise you from your username but as soon as i saw the pic i recognised you :D
Good job on both the Jetta nad the Saab , it looks marvelous

polycount?hhhmmm let me guess : 70K?

Klobsters

lv
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#13   2010-05-06 18:22          
Polycount on SAAB is... uhmm... As I remember about 476k polys... Polywhore??? :D And thanks! :)

Oh and that SAAB is in SLRR too... With that count of polys.. Well w/e :D Actually half of polys are for rims xD

Hakosabi

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#14   2010-05-06 19:14          
Show us SAAB in game, please? :awesome:

Klobsters

lv
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#15   2010-05-06 19:30          
Gawd I'm too lazy to do that... Well w/e... Hate converting that .tga :/ And sorry for that watermark. That was the easiest way to get it work! :)




Actually don't take this serious! :D This is holy Lagmachine. And I have got perfect PC.

And BIG THANKS TO FRANCO for headlights cuz I was too lazy to make my own ones :D

This post was edited by Polywhore (2010-05-08 10:19, ago)

Hakosabi

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#16   2010-05-06 19:33          
I love this one, looks nice shape car, i can imaginate how he can look stanced :awesome:

Klobsters

lv
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#17   2010-05-08 10:09          
Hi again... Now I'm working on Jetta's model. Heve done a lot of work now. :) Well here are 'some' renders... :D









Well if I have forgetten something, say what... :D I don't have a lot of time today... :(

Oh, dash is unfinished as you see. Need texturing. It would be great if someone could help with texture! ;)

And BIG THANKS TO FRANCO for headlights! :)

This post was edited by Polywhore (2010-05-08 10:20, ago)

Dopey_1974

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#18   2010-05-08 11:31          
You forgot the engine :D muhahahahaha

maryus_x90

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#19   2010-05-08 11:33          
wow dude, this is just :awesome:

Jaziba

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#20   2010-05-08 12:09          
maybe i could help texturing the dash, but i wont promise anything.
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- MSI GTX 1070 AERO ITX 8GB
- Silverstone SG13 mini-ITX w/ Corsair CS450M PSU
- Samsung 750 EVO 250GB SSD
- Samsung 1TB

If you support my mods, you can always buy me a beer to keep motivated!


kkilla305: "Yo dawg, I heard you like you, so we made you into me so you can me while you you"



Noi5eB0mb

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#21   2010-05-08 12:25          
:awesome: indeed

god that Saab , did u work on it to reduce the polycount?

Klobsters

lv
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#22   2010-05-09 19:33          
Thanks for comments guys! ;)

@Jaziba - It would be really great! I don't need any promises... :D
@Noi5eB0mb - Really a bit work on polycount... :D
@Dopey - Maybe I will make it... :D

This post was edited by Polywhore (2010-05-10 12:23, ago)

3n1g

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#23   2010-05-09 22:25          
that saab is amazing!

Klobsters

lv
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#24   2010-06-11 11:44          
Hi people! :) Long time from last update... No internet makes me work. :D Made 3ds Max 5 working for me. It took very much time. Then exported parts. Have them ingame. Scripted battery in place and added some wires to chassis. Then added new seats and dash. About that - How can I get that dash ingame??? Haven't done loading order yet but I will try to do it today. Maybe someone wants to help me?! :D Have to change windows opacity and some other stuff... Well here are some pics. I think I have forgetten somehting. Oh yeah - is the size OK? 16 inch wheels...




Right click for bigger! :)

karczewa

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#25   2010-06-12 20:43          
i think size it's good ;) but show more :D

CJ

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#26   2010-06-13 11:45          
cant wait for more bro !!!

maryus_x90

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#27   2010-06-14 15:17          
i help klobster to make the loading order, re-export with pivot, mapping, and some other stuff...all stock parts in game :)



This post was edited by maryus_x90 (2010-06-14 15:29, ago)

dicio_cross

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#28   2010-06-14 15:36          
awesome car I like that
SLRR PT -Facebook page
SLRR PT - Website

Hudas

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#29   2010-06-14 17:15          
front looks messed up lights should be longer

Jesus Christ

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#30   2010-06-14 17:40          
^^ not only that.. the roof is fucked too.. way to high :]



yours somehow goes up at the front.
Why be a KING when you can be a GOD?!

Klobsters

lv
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#31   2010-06-14 19:52          
Nice work for Maryus! :) Lights looks wrong cuz all front part is kinda messed up :/ About roof - It shouldn't be too high. Problem is with front windshield. Now I see it's going too high. Also thanks for visiting my workshop.. :D I'll try to fix those problems. Shoudn't be hard. ;)

Jesus Christ

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#32   2010-06-14 19:58          
the door pilliars look to skiny too :O
Why be a KING when you can be a GOD?!

Klobsters

lv
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#33   2010-06-14 20:01          
Yeah I could make it wider too. Also when testers will get this I will change a lot of things... So I can't say this Jetta will be released soon.

KrYpToN

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#34   2010-06-16 18:51          
can you make this hood ? :X

Klobsters

lv
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#35   2010-06-16 18:55          
Maybe...

Dopey_1974

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#36   2010-06-18 06:55          
# Polywhore : Yeah I could make it wider too. Also when testers will get this.....

Where could i sign in ??? :D :D

Nice work Klob, keep on going !!

:awesome:

Klobsters

lv
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#37   2010-06-19 08:13          
Hi all! Well as someone already know I started to convert Saab 9-3 Turbo X from FM3. :) I will not become like JDW but I'm really bored of Jetta for half a year. Actually I will finish it quicker like this :lol OK I will start with some questions. Why the F**K does that plugin export like that??? I export headlights - two exactly the same meshes - one is normal, second is f**ked up!!! Taillights both are f**ked up... Polycount for one light - about 2.5k polies. I don't think it's too much! Here are pics:


And here are some pics of actual progress - as you see lights were normal while ago...


And rim :) (I know it's mirrored :D )

Right click for bigger! :)
Also - isn't that car too small? Those are 16 inch wheels... I think that big should be 18 inchers.

maryus_x90

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#38   2010-06-19 08:38          
about the lights...be sure you select all meshes that is for a healight(if they are not atached in one piece) and export SELECTED ...use v4 always...other than that i dunno what to say :D