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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#201 2017-10-15 15:52 |
Yeah.
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EliasFD3S
Posts: 47
Location: France Occupation: Karting driver Age: 19 V$: |
#202 2017-10-16 19:04 |
VS Staff>JF1
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#203 2017-10-16 19:10 |
Thanks, EliasFD3S. Anyway, so I assume that you (Adnan) and Harrison can together get some interesting stuff working with the R34. Making it even better.
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#204 2017-10-20 20:11 |
JGTC style rear bumper
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Something wrong is not right.
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#205 2017-10-20 20:11 |
Good work, Adnan.
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#206 2017-10-21 05:20 |
Midnight PurpleI know it is not perfect, but it is just a quick test |
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Something wrong is not right.
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#207 2017-10-21 05:34 |
Every single Midnight Purple II or Midnight Purple III R34 was a zenki V-Spec. 1999 for the MPII and 2000 for the MPIII.
Also, the Midnight Purple cars (MPII and MPIII) had silver wheels and a matching silver (instead of carbon) wing blade. Still, nice! If you want me to show you how to make separate trim levels without needing a whole new chassis, let me know (or take a look at my R33's models.java and chassis java files). It seems like it might be kind of silly to give the Midnight Purple Edition a whole separate chassis. This post was edited by RedCarDriver (2017-10-21 08:53, ago) |
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#208 2017-10-21 10:08 |
Good work, also, is that matte ENV maps, or is it just specific to that edition?
Can you help me with the trim level thing too, Harrison? |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#209 2017-10-21 11:50 |
^ No he's not gonna help you
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#210 2017-10-21 12:04 |
I'll figure it out myself then, then again, I already know one way (not the just adding more chassis way).
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#211 2017-10-21 16:52 |
By the way, does nearly everyone have the R34, except me?
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EliasFD3S
Posts: 47
Location: France Occupation: Karting driver Age: 19 V$: |
#212 2017-10-21 17:13 |
# Jfernando1 : By the way, does nearly everyone have the R34, except me? Only BRCrew and some Adnan friends have it. I dont wanna be offensive. |
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#213 2017-10-29 05:37 |
NEON |
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Something wrong is not right.
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Alexkiller3
Posts: 112
Location: Greece Aigaleo Occupation: Japanese cars,Seat leon cupra 2006,French car until Peugeot 206 Age: 20 V$: 18000 |
#214 2017-10-29 06:01 |
Rear Neon?
Now you need Ricer bumpers and wings. |
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Use your imagination to build the perfect car
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#215 2017-10-29 09:37 |
It uses vanilla neons it's totally different script? |
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skip
Posts: 1236
Location: Ireland Occupation: breaking is200's Age: 30 V$: 11690 |
#216 2017-10-29 11:28 |
Yaaayy that means I won't have to photoshop them anymore.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#217 2017-10-29 13:04 |
# ALAN : They're made like LE neons, they're light glows just like those in headlights etc. Adnan, there was something that allowed fixing the shadow removal, the only issue is that adding real neons will fuck up with one of more of the other lights as apparently the game doesnt like too many light sources in one place |
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#218 2017-10-29 18:36 |
Do you know what was that thing to fix the shadow removal? I think the game can handle 5 lights sources at the same time
Im not sure but maybe if we add the lights via java it will not have problem (just a theory) |
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Something wrong is not right.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#219 2017-10-29 19:44 |
It can support more than 5 light sources at once, otherwise you'd not have city lights, fake cars lights etc. Though it goes kind of mad with neons.
Are you currently using a single light source to project both sides? I remember i had explored into that stuff and got something, as you can see here *LINK* Each of these neons were a single object(front, left, right, back) with a led-like texture and some work on the rpk, which i cant remember... i doubt i even still have those, it's one of those things that got lost after uninstalling one of the many versions of my sl. I'll try searching but i'm almost sure i never backed em up. |
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Pedro_Takumi
Posts: 51
Location: Portugal Occupation: Pedro_Takumi Age: V$: |
#220 2017-10-29 23:23 |
got to say, the neon idea looks cool, what problems did you encounter more with it?
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"Success is 99% Failure" Soichiro |
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#221 2017-10-30 16:48 |
# Bigg Boss93 : It can support more than 5 light sources at once, otherwise you'd not have city lights, fake cars lights etc. Though it goes kind of mad with neons.I mean lights with a texture in the ground like the headlights, if you have more than 5 in a single car they will start to "flick" I'm using 2 lights sources, i tried to use just 1 but it goes crazy when you drive the car # Pedro_Takumi : got to say, the neon idea looks cool, what problems did you encounter more with it?Im not sure if will be possible to add rear and front neons |
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Something wrong is not right.
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#222 2017-11-04 01:56 |
I have finished the Tommy Kaira kit:
I'm thinking in this one for the next: |
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Something wrong is not right.
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Alexkiller3
Posts: 112
Location: Greece Aigaleo Occupation: Japanese cars,Seat leon cupra 2006,French car until Peugeot 206 Age: 20 V$: 18000 |
#223 2017-11-04 06:13 |
I love Tommy Kaira kit.Will you make and the gauge?
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Use your imagination to build the perfect car
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#224 2017-11-25 21:08 |
^yes, i'll make the gauge (it was supposed to be already done, but i'm too lazy to do it)
Some updates:
CARBON PARTS + the Tommy Kaira badge on hood |
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Something wrong is not right.
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Alexkiller3
Posts: 112
Location: Greece Aigaleo Occupation: Japanese cars,Seat leon cupra 2006,French car until Peugeot 206 Age: 20 V$: 18000 |
#225 2017-11-25 21:19 |
Well I see lovely carbon panels.Is this the stock dash and you will make an other one?Will you make and calsonic version?
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Use your imagination to build the perfect car
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Snowyy
Posts: 560
Location: Poland Occupation: fursuiting Age: 21 V$: yes |
#226 2017-11-25 21:21 |
I love the details
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skip
Posts: 1236
Location: Ireland Occupation: breaking is200's Age: 30 V$: 11690 |
#227 2017-11-25 21:29 |
reaaaallll nice
gibe pls |
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Renaruto
Posts: 376
http://https://www.facebook.com/R... Location: Japan probably Occupation: Yes Age: 25 V$: 5.300 |
#228 2017-11-25 22:10 |
SOO MANY DETAILS - YAAAP
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#229 2017-11-25 23:54 |
Excellent work, and are the carbon parts lighter too?
(Also, they look amazing (the parts)) |
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Sleepin mOnkey
Posts: 2459
Location: Japan Universe, Milky way ,Solar system, Earth Occupation: Automotive engineer Student Age: 33 V$: 14.750 |
#230 2017-11-26 15:03 |
i would think of a full sheet metal door panel and various stages of rollcage
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Roleplay: A engine Builder and tuner that lives in Japan and Builds cool stuff. Cars: Corolla Levin coupe Tog/show car 180SX s13 350hp SR20DET 6MT Babe 1 Supra Sz JZA80 2jz-Gte Vvt-i 2000's Hotboi 240sx Vert HOTBOI 2 CLICCC... |
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#231 2017-11-26 20:10 |
# Alexkiller3 : Well I see lovely carbon panels.Is this the stock dash and you will make an other one?Will you make and calsonic version?It is the stock dash (Nismo dashboard already ingame), i'll do the Calsonic and Xanavi JGTC version. # Jfernando1 : Excellent work, and are the carbon parts lighter too?They're lighter, more expensive, have they own collision sounds and as in NFSU2, they give more "reputation" to your car # Sleepin mOnkey : i would think of a full sheet metal door panel and various stages of rollcageTheres already 4 stages of rollcage ingame (and i'll do more in the future) |
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Something wrong is not right.
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Victor_F
Posts: 17
Location: Russia Occupation: Age: 21 V$: |
#232 2017-11-27 04:07 |
C-west kit is ready now? I want to see that in game
Vinyls will be a paint job or a separate part (Mine's, Calsonic and other) |
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Alexkiller3
Posts: 112
Location: Greece Aigaleo Occupation: Japanese cars,Seat leon cupra 2006,French car until Peugeot 206 Age: 20 V$: 18000 |
#233 2017-11-27 12:45 |
I would be very nice NFSU 2 bumpers conversion for Ricers.
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Use your imagination to build the perfect car
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#234 2017-12-03 20:04 |
# Victor_F : C-west kit is ready now? I want to see that in gameC-West kit will take a while (sadly) Vinyls will be like a paint job (you will be able to change the car color without losing the vinyls) # Alexkiller3 : I would be very nice NFSU 2 bumpers conversion for Ricers.You just revealed my secret plan xD If everything goes well, you will be able to do these builds in SLRR with hq 3d models: I took a break from 3d modelling to improve the mod scripts, I had to change the whole mod structure to make things easier in the future xD I'm trying to make the mod more dynamic, just a quick list of things that i'm working in: - Now the game can generate the car with random rims, body kits, engine, etc etc etc (only for used car dealer or city racers) - The car now has the correct stock colors for every version as in real life - The RB26 now comes with a red cylinder head cover (even if you buy it in the vehicle catalog) - If you dont have the RB26 mod installed in your game, the car will comes with a Baiern I6 - You may see dirty cars in the used car dealers - etc etc etc Here is some random generated GTRs Special thanks to RedCarDriver for the scripts and gtr-registry.com for the colors codes |
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Something wrong is not right.
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#235 2017-12-03 21:39 |
They all look great, good work, Adnan.
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SGD3S1GN
Posts: 15
http://www.ltucustoms.blogspot.com Location: Germany Hamburg Occupation: LTUcustoms™ Age: 33 V$: 0 |
#236 2017-12-03 22:13 |
# adnan54 : C-West kit will take a while (sadly) ***** - is it posible to get, or private stuff? (ps. awesome work on that R34) Best Regard : SGD3S1GN |
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#237 2017-12-03 22:18 |
Awesome stuff, Adnan!
Though, I think the paint colors on gtr-registry are kind of "off". I have a hand-tuned set of BNR34 and ER34 color codes, based off of photographs, in my color palette collection, in case that interests you. Also, if you're up to a challenge: the yellow and red paint colors, among others, only came on the 1998-2000 version of the Skyline R34; I bet you could figure out how to make that work by looking at the R33 scripts. # SGD3S1GN : ***** - is it posible to get, or private stuff? (ps. awesome work on that R34) Yes, I can send you the source code for the R33's chassis scripts, which will let you see how Adnan did the R34. This post was edited by RedCarDriver (2017-12-03 23:07, ago) |
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adnan54
Posts: 289
Location: Brazil Occupation: student Age: 24 V$: |
#238 2017-12-04 00:02 |
# RedCarDriver : Also, if you're up to a challenge: the yellow and red paint colors, among others, only came on the 1998-2000 version of the Skyline R34; I bet you could figure out how to make that work by looking at the R33 scripts. It is already done (I made it a bit different from the R33) According to gtr-registry, only the VSpec comes with the yellow and red colors, so I have made this:
Maybe it is not the best way but since every version will have it own chassis script, it should works fine.
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Something wrong is not right.
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#239 2017-12-04 02:20 |
That would definitely work, yeah.
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Alexkiller3
Posts: 112
Location: Greece Aigaleo Occupation: Japanese cars,Seat leon cupra 2006,French car until Peugeot 206 Age: 20 V$: 18000 |
#240 2017-12-04 06:24 |
Very nice coulors.And yesss.I will play slrr with the way I was playing NFS Underground 2 before 10 years.I still have it in my pc.
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Use your imagination to build the perfect car
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