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diegorborges

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Posts: 107

Location: Brazil
Occupation: diegorborges
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#1215   2010-05-04 13:47          
Time to shit bricks!

Thanks for Miran hints on how to create SPL files for the AI to follow, and to rolts that extracted the useful stuff from ROCTrack.java and mixed with his DragCar thing, so now I can create 3 AI opponents, save them as RaceCar, RaceCar2, RaceCar3 and it works like a charm. Finally we now are able to do this kind of stuff... Now it doesn't has timers, or position counters, or nothing. Of course Miran and Wichur did a lot better thing on the videos they showed on the upcoming features for MWM Gamma, but its awesome anyway...

And it'll be fabulous for screens and videos.

And let me say to all of you. It's damn fun watching the AI :P

Don't mind the track, is really rubish, just to test the basics of splines and AI test...

Some pics, I'm uploading a (crappy) video on youtube to show better...