Author Message

amilmand

00
Posts: 259

Location: ---
Occupation:
Age:
V$:
#136182   2018-01-24 03:52          
I updated the file under the SlrrExhaustive patch it now includes the "new" selfreflection avoidance,
also somehow the physics mesh of the front right window of the HellcatCharger I really have no clue how but broke the game in a very peculiar way...
on the car.wakeUp() the car would disappear leaving the driver floating in the air, also before the wakeUp() there would be no shadows rendered for the whole hierarchy (the car)...
Nervertheless I fixed it now that window uses the others physics mesh...
This is very strange as it isn't caused by the reashade or the exe manipulation but it worked flawlessly before and I have not changed any of the files related since a long time and I cant really see anything bad with that particular mesh even compared to the left one which the game can handle (they are practically the same...)
I dont know.
(I tried all the other cars and there was no other example of this behaviour)

(SlrrExhaustive Patch Link)