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amilmand

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#139660   2018-03-30 03:36          
This was surprisingly easy to do there is a variable in the WheelRef at a small enough offset that actually scales well (if you set it to negative it will invert the steering) this offset is wheelref.ptr+0xc8 and it is a float, I used the RawEdit.setF function to write to it.
(I'm on my laptop so the video is quite choppy but it serves its purpose as a demo)



I've added this to the SlrrExhaustive patch link