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Andy_Brazil

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Posts: 2
http://https://www.youtube.com/ch...
Location: Brazil Ribeirão Preto
Occupation: businessman
Age: 29
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#146850   2018-08-04 16:25          
# amilmand : The main problem with this is that I regenerated the UVs for the cars... create the desired skins (though) ingame using the decals :( thats the best we can do now

Thanks for the answer!
The UVW Mapping is not a problem for me, because I'm creating a new game version, and I will do all the cars for this version so the 3D will be perfectly mapped, also well done mods with correct UVs and template can use this too, what I asked for is, Is it possible to make a code to load textures from a car's folder when entering the skins/abstract paint mode? Instead of loading them from the index in Gamelogic.java? Thats my problem, load skins from a current car folder, the rest I can handle... hehe :D
★ Andy Oliver ★

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