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razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
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#63816   2015-02-20 21:11          
# Lawsonalex94 : Cheers man! we'll heres the thing. I did notice that and im still trying to address what i should do because cooncaving it is bleedin hard i relaly should have done that from the start so i think AS a treat and a mistake fix im going to do a Concaved version aswell as the flat one you know like 'because of offset difference with wheels and tuck etc on vehicles, so flat upfront and concave on rear or double concave if you can run that aha (realism ftw yo!) But i am struggling on how to go about bolts :( what should i do to get them -.-
So @razer11 i test Uv'ed for a trial and used the concaved set up. Its actually going better than i planned. I think this wheel may be in the game sooner than i planned! :D Also the texture is horrendous but dont worry im going to create a nicer rendered texture from scratch anyway so it shouldnt be too bad aha :) Now you wouldnt by any chance know how to create a realistic chrome finish? or how id apply it using materials would you?
That looks sick!
Sadly I have no idea how SLRR materials work, but you did a great job on that wheel :D