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UltimateStance
Posts: 129
Location: United Kingdom ,London Occupation: modding beamng, inactive on slrr Age: 20 V$: rip |
#1 2016-05-04 16:57 |
It really bothers me that you can't edit .cfg and .class file. As some may know, I'm making some mods of my own, so does anybody know how to convert .cfg and .class to .java?
Thanks |
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This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun. IIIIIIIII |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#2 2016-05-04 17:06 |
I'm 100% sure that you can edit .cfg files with Notepad or any text editor. And .class files cannot be decompiled to javas. You got to write javas on your own.
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UltimateStance
Posts: 129
Location: United Kingdom ,London Occupation: modding beamng, inactive on slrr Age: 20 V$: rip |
#3 2016-05-04 17:31 |
How can you decompile .CLASSs? I've tried that before. Maybe a link?
BTW:I use Notepad++ |
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This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun. IIIIIIIII |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#4 2016-05-04 18:10 |
# KeeJay : I'm 100% sure that you can edit .cfg files with Notepad or any text editor. And .class files cannot be decompiled to javas. You got to write javas on your own. # KeeJay : And .class files cannot be decompiled to javas. You got to write javas on your own. # KeeJay : And .class files cannot be decompiled to javas. # KeeJay : .class files cannot be decompiled to javas And yeah - Notepad++ is a good notepad for things like .javas of .cfgs. |
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UltimateStance
Posts: 129
Location: United Kingdom ,London Occupation: modding beamng, inactive on slrr Age: 20 V$: rip |
#5 2016-05-04 18:14 |
Oh, sorry XD. I just wanted to find out if you could make .class files readable.
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This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun. IIIIIIIII |
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klucifers
Posts: 171
Location: Latvia Occupation: School, road counstruction, graphics design Age: 23 V$: 14665 |
#6 2016-05-04 19:38 |
While this is hot, how to edit .class files?
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#7 2016-05-04 19:48 |
You can't, without a hex editor - and even then, you're pretty much not going to get anything useful out of it. You *need* the Java source files.
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UltimateStance
Posts: 129
Location: United Kingdom ,London Occupation: modding beamng, inactive on slrr Age: 20 V$: rip |
#8 2016-05-04 19:50 |
I can make Javas, so do you just save them as .classes?
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This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun. IIIIIIIII |
|
Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#9 2016-05-04 20:04 |
Make javas, drop them to /scripts/src/ folder and game will compile it.
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UltimateStance
Posts: 129
Location: United Kingdom ,London Occupation: modding beamng, inactive on slrr Age: 20 V$: rip |
#10 2016-05-04 20:08 |
Oh, well that's helpful.
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This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun. IIIIIIIII |
|
klucifers
Posts: 171
Location: Latvia Occupation: School, road counstruction, graphics design Age: 23 V$: 14665 |
#11 2016-05-06 14:23 |
Thanks, i igured out that i dint even need to edit class. lol
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