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Holy Shit Man

pl
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#1   2014-07-21 11:49          
Exactly like title says, my 3ds Max 5 crashes at 66% of exporting mesh.
FM4 meshes work fine, but model with ~30k polygons it stops or crashes.
I find models with even more polygons so that shouldn't be problem. What I have to do, to export that mesh?

Jesus Christ

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#2   2014-07-21 11:51          
try splitting the mesh into 2 bits just keep it in the same group and export.. something in the mesh/about the mesh bothers the plug-in so it fails to do the job lol.
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Holy Shit Man

pl
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Location: Poland
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#3   2014-07-21 17:48          
So, I have to part it to more parts? Well, it was in one piece :P
Thanks for tip

Jaziba

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#4   2014-07-21 18:11          
2 sided materials increase the poly count, try staying away from 2 sided materials and you can export almost anything.
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Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
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#5   2014-07-21 18:48          
@Jaziba - that's a good one too. W/O 2 sided material it just got frozen :P

Moonkeey

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#6   2014-07-21 19:23          
The limit is approximately 23k
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Holy Shit Man

pl
Posts: 2554

Location: Poland
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Age:
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#7   2014-07-21 19:47          
Weird sh!t. I've tried it w/o 2 sided materials, splitted in 7 parts, optimised it to ~13k polys... Still crashes, but now not in 2/3, but more in ending...