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ijdevil

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#1   2015-09-19 17:00          
My car looks like this in the garage....which is the way I want it to look in game.





Can anyone help me figure out why the timing belt is in the middle of the block way out in from of the car. Is there a line in the .cfg or java that control where the belt sits while in game?

PROBLEM

RedCarDriver

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#2   2015-09-20 03:44          
LOD issues. Delete the "LOD" lines and all of the renders except for one of them (I think the bottom one?).

Sorry. Would have fixed this on the Devil's V6, but forgot.

ijdevil

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#3   2015-09-20 15:22          
# Harrison15 : LOD issues. Delete the "LOD" lines and all of the renders except for one of them (I think the bottom one?).

Sorry. Would have fixed this on the Devil's V6, but forgot.

Which "LOD" folder, I got 3 (1-3), and just the ones for the cam belt?. And sorry i'm slow (really only know bout the scripting side of the game) what are the renders again?

RedCarDriver

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#4   2015-09-20 18:45          
Not the folder, the lines inside the cam belt CFG. They should look something like this:
#render		0x???????? ; ???
#lod 0 0 // lo-res

render		0x000000DD ; V6_camshaft_drive_belt
lod 1 1 // hi-res

render		0x00000017 ; V6_camshaft_drive_belt
lod 2 2 // extr-hi-res
Put #'s in front of the extra lines that you don't need, like this:
#render		0x???????? ; ???
#lod 0 0 // lo-res

#render		0x000000DD ; V6_camshaft_drive_belt
#lod 1 1 // hi-res

render		0x00000017 ; V6_camshaft_drive_belt
#lod 2 2 // extr-hi-res

(And, actually, it was like the second one in the version of the Devil's V6 I released last, I think. Weird.)