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BLiTZ

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#1   2015-12-28 02:11          
Ok so I tried to change the bov sound of a 2j and these are my problems/questions:
1.How do I make the bov sound not high pitched
2.How do I set a bov restriction only to play once (for example at 7k rpm)and not repeat during the whole slowdown of the car(at slower sound pace)
3.How do I stop the engine from making the bov noise when i change gears at higher rpm without lifting the pedal/stopping the sound when i change gears
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GramzoV

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#2   2015-12-28 09:25          
1.
 tab.addItem(new ResourceRef(blahblah:0x0000003Dr), 6500.0, 7000.0, 10500.0, (0.1*dynodata.P_turbo_waste), (0.1*dynodata.P_turbo_waste)); // BOV 
Do not hit me for the obvious answer ) but red numbers is the pitch, high pitch = sound will play slowly, low pitch= play fast and high pitched.
2.& 3. I think you can't do nothing with that problem. If there is a way to deal with that i'll be glad to know it to ) Sorry for bad english

BLiTZ

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#3   2015-12-28 14:40          
Thanks for the answer I hope more people can give an explanation...
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Bigg Boss93

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#4   2015-12-28 17:18          
I've never been able to solve 2 and 3 sadly, i think Harrison15 may know about it though(so just wait for him).

About 1;
tab.addItem(new ResourceRef(parts.engines.FOLDER:0x00000000r), float pitch, float pmin, float pmax, float vmin, float vmax);
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O




BLiTZ

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#5   2015-12-28 23:40          
I'm in since I really want to find a way of stopping it from replaying again and again while going down the rpms...
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RedCarDriver

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#6   2015-12-29 03:22          
Thanks for answering #1, guys. That's basically what I would have said.

2: The short answer is that you kind of can't. You can add several seconds of silence to the end of the BOV sound so that it doesn't loop again for a long time, but that will use lots of file size.
3: Not really sure, but maybe try putting just a little bit of time at the beginning to put a delay? Then again, that doesn't make any sense. Honestly, I just kind of deal with that.

You can make both problems less obvious by changing the RPM range that the sound plays in, but I haven't gotten very good results yet.

Personally, I'd like to figure out how to make a decent turbo spool sound. :/

BLiTZ

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#7   2015-12-29 22:32          
I guess the only spool you can make is actually a sound then alot of dead sound for "pause"
btw i found some nice TUTUTUTU for gta 5 and they actually work,look here YOUTUBE LINK
I tried with 10k pitch and it works pretty good but it repeats too often ,like when the engine slows down the TUTUTU repeats but in slow mo :/
EDit:nevermind fixed that,now my question is:how do i add a backfire sound?

This post was edited by BLiTz (2015-12-29 23:29, ago)
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GramzoV

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#8   2015-12-31 09:15          
EDit:nevermind fixed that,now my question is:how do i add a backfire sound?
Just like BOV sound, in getsfxtable (1). I prefer set bov sounds on higher rpm, like 6500-8000, and backfire on lower, 4000-5000, leave place beatwean them 1500-2000, otherwise it messed up.

Bigg Boss93

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#9   2015-12-31 14:01          
# BLiTz : EDit:nevermind fixed that

Could you enlight us on how you did it?


# BLiTz : now my question is:how do i add a backfire sound?

Have a look at my "corsa opc engine sounds"(javas are included in the download), they're in the download section
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O




BLiTZ

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#10   2015-12-31 16:11          
I made it last longer like one second of TUTUTU and then about 20 seconds of plain silence so it won't repeat closely after
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